Nothing to Declare | Press Kit

Factsheet

Status
In Development
Social Network s
Genre s
Simulation / Story-driven / Narrative

Pitch

Nothing to Declare is a narrative-driven VR game with multiple endings where you play as a security agent in the Populistan International Airport. Your job is simple: check passports, frisk people, find contraband, make sure documents are in order and most important, follow the orders of your superior.

Description

Congratulations! You just got a job at the Populistan International Airport, but this is not your usual airport… You'll have to prove that you are capable of being a security agent at this prestigious, absolutely 0% corrupt airport.

Your job will consist of checking passports, making sure people are who they say they are and don't forge documentation, pat down people if you need to, find contraband and above all, follow the orders from your superior.

History

Nothing to Declare has been in active development since August 2021 and uses the Godot game engine with the OpenXR add-on.

A demo is available on App Lab: https://www.oculus.com/experiences/quest/5030396847007781/ and SideQuest: https://sidequestvr.com/app/11049/nothing-to-declare-demo

Features

  • Multiple endings, with real decisions to take, and a storyline that changes with the mistakes you make.
  • Special focus on comfort and accessibility, as we know not everyone has those so-called "vr legs".

Videos


Images


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Branding


Logo s

Credits


Project Lead
 

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